Welcome, Granny!
The annual Granny Garage Sale is about to begin!
All the usual suspects start shuffling in.
Loose coins clanking in oversized handbags,
Each granny identified by colored nametags.
The walls are lined with boxes of trinkets,
Mostly junk, some ok stuff, a few dark secrets…
Blood pressures rise at the sound of the bell,
They rush to the tables like tranquilized gazelles!
Hostess with the Mostest
Seven boomin’ grannies with their own story.
One of which will host this geriatric party,
With seven unique endings decided by the host.
The winner is the granny who’s points are the most!
Each host has a different requirement to close the garage sale, allowing for different gameplay styles and strategies to emerge every game.
Trinkets, Trinkets, Trinkets
Phonographs, plants, and JFK’s magic bullet,
Trunk your trinket quick before Five Fingers swipes it.
Bid on trinkets, sell trinkets, steal trinkets too,
Accumulate as many vintage points as you do!
The quickest way to score points is trunking trinkets with high vintage points. Plan carefully, as these trinkets often come with negative modifiers that weaken your scuffle strength. Get a bonus if you can match trinket years!
Scuffle Up
Just when you thought you were the granny champ,
Oma Frostheart comes at you with a lava lamp,
You defend yourself swiftly with your stuffed cat Puddles,
You’ll need the strongest knick-knack to win these scuffles!
Scuffling is a great way to slow down other grannies. Use stronger trinkets to help guarantee a victory, otherwise your trinket will be damaged (and some other bad stuff).
Grannywhack
Sometimes it can feel like you are the under-granny,
You have no coins or trinkets, your vintage points are trashy,
Anabolic Agnes says you’ll be easy to attack,
But you steal her suit of armor with your grannywhack!
Use your grannywhack card to boost your attack / defense, swap knick-knacks, earn some extra coins or who knows what else!?
Time for Nappies
Scuffling, peddling and grannywhacking too,
All cost nappies which take their toll on you.
Schmooze a sugar cube from The Gram asap,
Or you’ll spend the next round in a power nap!
Your nap-e-meter determines the number of actions you can take. If you finish a round below three, you may need to power nap to recover…
A Tale for the Grandkids
The lights are dimmed and the tables are cleared,
Left-over trinkets get stored till next year.
The knackered grannies pack what they can in their trunks,
Safely resting treasures on top of the junks.
You plop behind the wheel, turn on some oldies,
Pop a tasty sugar cube, keep away the snoozies.
Smile at the thought of your grandkids who you’ll tell,
Of adventures at the Knick-Knack Grannywhack Garage Sale!